Commit Graph
100 Commits
Author SHA1 Message Date
Paul Kocialkowski 1e42d384aa media: v4l2-ctrl: Add a comment on why we zero out compound controls fields
Since it's not necessarily very explicit why we need to zero some fields
in std_validate_compound, add a comment before the function to explain
why, which should help as a reminder.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-07-30 12:13:15 -04:00
Paul Kocialkowski 35c8b4b2c0 drm/vc4: Allocate binner bo when starting to use the V3D
The binner BO is not required until the V3D is in use, so avoid
allocating it at probe and do it on the first non-dumb BO allocation.

Keep track of which clients are using the V3D and liberate the buffer
when there is none left, using a kref. Protect the logic with a
mutex to avoid race conditions.

The binner BO is created at the time of the first render ioctl and is
destroyed when there is no client and no exec job using it left.

The Out-Of-Memory (OOM) interrupt also gets some tweaking, to avoid
enabling it before having allocated a binner bo.

We also want to keep the BO alive during runtime suspend/resume to avoid
failing to allocate it at resume. This happens when the CMA pool is
full at that point and results in a hard crash.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-5-paul.kocialkowski@bootlin.com
2019-05-23 17:32:21 +02:00
Paul Kocialkowski e43fe02fe4 drm/vc4: Check for the binner bo before handling OOM interrupt
Since the OOM interrupt directly deals with the binner bo, it doesn't
make sense to try and handle it without a binner buffer registered.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-4-paul.kocialkowski@bootlin.com
2019-05-23 17:31:43 +02:00
Paul Kocialkowski 65f50f9761 drm/vc4: Check for V3D before binner bo alloc
Check that we have a V3D device registered before attempting to
allocate a binner buffer object.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-3-paul.kocialkowski@bootlin.com
2019-05-23 17:31:42 +02:00
Paul Kocialkowski 66fafd3387 drm/vc4: Reformat and the binner bo allocation helper
In preparation for wrapping the binner bo allocation helper with
put/get helpers, pass the vc4 dev directly and drop the vc4 prefix.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-2-paul.kocialkowski@bootlin.com
2019-05-23 17:31:41 +02:00
Paul Kocialkowski e02bc29b2c drm/sun4i: Unbind components before releasing DRM and memory
Our components may still be using the DRM device driver (if only to
access our driver's private data), so make sure to unbind them before
the final drm_dev_put.

Also release our reserved memory after component unbind instead of
before to match reverse creation order.

Fixes: f5a9ed867c ("drm/sun4i: Fix component unbinding and component master deletion")
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424090413.6918-1-paul.kocialkowski@bootlin.com
2019-04-24 15:09:08 +02:00
Paul Kocialkowski ad408c766c drm/sun4i: Use DRM_GEM_CMA_VMAP_DRIVER_OPS for GEM operations
Our driver makes a typical use of CMA, with GEM object allocated as
GEM CMA objects. Use DRM_GEM_CMA_VMAP_DRIVER_OPS to describe the ops
instead of duplicating them.

Because DRM_GEM_CMA_VMAP_DRIVER_OPS implements a gem_create_object op
which sets per-object funcs (drm_cma_gem_default_funcs), we can also
get rid of free_object_unlocked and gem_vm_ops, which are superseded
by the object funcs.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190418130509.3569-1-paul.kocialkowski@bootlin.com
2019-04-18 17:56:47 +02:00
Paul Kocialkowski f5a9ed867c drm/sun4i: Fix component unbinding and component master deletion
For our component-backed driver to be properly removed, we need to
delete the component master in sun4i_drv_remove and make sure to call
component_unbind_all in the master's unbind so that all components are
unbound when the master is.

Fixes: 9026e0d122 ("drm: Add Allwinner A10 Display Engine support")
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190418132727.5128-4-paul.kocialkowski@bootlin.com
2019-04-18 16:26:53 +02:00
Paul Kocialkowski 02b92adbe3 drm/sun4i: Set device driver data at bind time for use in unbind
Our sun4i_drv_unbind gets the drm device using dev_get_drvdata.
However, that driver data is never set in sun4i_drv_bind.

Set it there to avoid getting a NULL pointer at unbind time.

Fixes: 9026e0d122 ("drm: Add Allwinner A10 Display Engine support")
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190418132727.5128-3-paul.kocialkowski@bootlin.com
2019-04-18 16:26:36 +02:00
Paul Kocialkowski 71adf60f0a drm/sun4i: Add missing drm_atomic_helper_shutdown at driver unbind
A call to drm_atomic_helper_shutdown is required to properly release
the internal references taken by the core and avoid warnings about
leaking objects. Add it since it was missing.

Fixes: 9026e0d122 ("drm: Add Allwinner A10 Display Engine support")
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190418132727.5128-2-paul.kocialkowski@bootlin.com
2019-04-18 16:26:22 +02:00
Paul Kocialkowski e6f32efb1b phy: sun4i-usb: Make sure to disable PHY0 passby for peripheral mode
On platforms where the MUSB and HCI controllers share PHY0, PHY passby
is required when using the HCI controller with the PHY, but it must be
disabled when the MUSB controller is used instead.

Without this, PHY0 passby is always enabled, which results in broken
peripheral mode on such platforms (e.g. H3/H5).

Fixes: ba4bdc9e1d ("PHY: sunxi: Add driver for sunxi usb phy")

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Kishon Vijay Abraham I <kishon@ti.com>
2019-04-17 12:06:02 +05:30
Paul Kocialkowski 28ff811f58 ARM: dts: sun8i-h3: Add support for the RerVision H3-DVK board
This is an H3-based board that sticks close to the reference design.

Supported features:
* UART
* DRAM
* MMC
* eMMC
* Ethernet
* USB host
* USB peripheral
* HDMI

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2019-03-18 08:06:36 +01:00
Paul Kocialkowski 6b5c029df5 drm/vc4: Add a debugfs entry to disable/enable the load tracker
In order to test whether the load tracker is working as expected, we
need the ability to compare the commit result with the underrun
indication. With the load tracker always enabled, commits that are
expected to trigger an underrun are always rejected, so userspace
cannot get the actual underrun indication from the hardware.

Add a debugfs entry to disable/enable the load tracker, so that a DRM
commit expected to trigger an underrun can go through with the load
tracker disabled. The underrun indication is then available to
userspace and can be checked against the commit result with the load
tracker enabled.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220155124.25022-4-paul.kocialkowski@bootlin.com
2019-03-06 14:48:07 +01:00
Paul Kocialkowski a3a4754833 usb: chipidea: Refactor USB PHY selection and keep a single PHY
Refactor the code in charge of looking up the USB PHY when no platdata
is provided. Attempt to get a generic USB PHY first, then look for a
legacy USB PHY through device-tree and finally get any registered PHY
with the correct type.

This way, only a single USB PHY is obtained and the flow is easier to
understand and follow.

All error pointers (except for EPROBE_DEFER) are considered as PHY
not found.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Peter Chen <peter.chen@nxp.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-02-27 15:51:02 +01:00
Paul Kocialkowski 68ef236274 usb: chipidea: Grab the (legacy) USB PHY by phandle first
According to the chipidea driver bindings, the USB PHY is specified via
the "phys" phandle node. However, this only takes effect for USB PHYs
that use the common PHY framework. For legacy USB PHYs, a simple lookup
based on the USB PHY type is done instead.

This does not play out well when more than one USB PHY is registered,
since the first registered PHY matching the type will always be
returned regardless of what the driver was bound to.

Fix this by looking up the PHY based on the "phys" phandle node.
Although generic PHYs are rather matched by their "phys-name" and not
the "phys" phandle directly, there is no helper for similar lookup on
legacy PHYs and it's probably not worth the effort to add it.

When no legacy USB PHY is found by phandle, fallback to grabbing any
registered USB2 PHY. This ensures backward compatibility if some users
were actually relying on this mechanism.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Peter Chen <peter.chen@nxp.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-02-27 15:51:02 +01:00
Paul Kocialkowski 73a1d43293 media: cedrus: mpeg2: Use v4l2_m2m_get_vq helper for capture queue
Since there's a v4l2_m2m_get_vq helper, use it instead of accessing the
queue directly, which slightly increases readability.

Also reformat the code using the queue a bit while at it.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-02-18 15:33:25 -05:00
Paul Kocialkowski 9dacde5ed0 media: cedrus: Forbid setting new formats on busy queues
Check that our queues are not busy before setting the format or return
EBUSY if that's the case. This ensures that our format can't change
once buffers are allocated for the queue.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-02-18 15:33:02 -05:00
Paul Kocialkowski 197f9ab7f0 net: phy: xgmiitorgmii: Support generic PHY status read
Some PHY drivers like the generic one do not provide a read_status
callback on their own but rely on genphy_read_status being called
directly.

With the current code, this results in a NULL function pointer call.
Call genphy_read_status instead when there is no specific callback.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-02-15 20:20:10 -08:00
Paul Kocialkowski f275a46594 i2c: bcm2835: Clear current buffer pointers and counts after a transfer
The driver's interrupt handler checks whether a message is currently
being handled with the curr_msg pointer. When it is NULL, the interrupt
is considered to be unexpected. Similarly, the i2c_start_transfer
routine checks for the remaining number of messages to handle in
num_msgs.

However, these values are never cleared and always keep the message and
number relevant to the latest transfer (which might be done already and
the underlying message memory might have been freed).

When an unexpected interrupt hits with the DONE bit set, the isr will
then try to access the flags field of the curr_msg structure, leading
to a fatal page fault.

The msg_buf and msg_buf_remaining fields are also never cleared at the
end of the transfer, which can lead to similar pitfalls.

Fix these issues by introducing a cleanup function and always calling
it after a transfer is finished.

Fixes: e247454103 ("i2c: bcm2835: Fix hang for writing messages larger than 16 bytes")
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Stefan Wahren <stefan.wahren@i2se.com>
Signed-off-by: Wolfram Sang <wsa@the-dreams.de>
2019-02-15 09:45:05 +01:00
Paul Kocialkowski b14e945bda drm/sun4i: tcon: Prepare and enable TCON channel 0 clock at init
When initializing clocks, a reference to the TCON channel 0 clock is
obtained. However, the clock is never prepared and enabled later.
Switching from simplefb to DRM actually disables the clock (that was
usually configured by U-Boot) because of that.

On the V3s, this results in a hang when writing to some mixer registers
when switching over to DRM from simplefb.

Fix this by preparing and enabling the clock when initializing other
clocks. Waiting for sun4i_tcon_channel_enable to enable the clock is
apparently too late and results in the same mixer register access hang.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190131132550.26355-1-paul.kocialkowski@bootlin.com
2019-02-01 14:10:51 +01:00
Paul Kocialkowski 065e5a3149 media: cedrus: Remove completed item from TODO list (dma-buf references)
Access to reference frames that were imported from dma-buf was taken
care of and is no longer a pending item on the driver's TODO list.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-01-31 09:29:06 -02:00
Paul Kocialkowski 826ef75088 media: Revert "media: cedrus: Allow using the current dst buffer as reference"
This reverts commit cf20ae1535.

The vb2_find_timestamp helper was modified to allow finding buffers
regardless of their current state in the queue. This means that we
no longer have to take particular care of references to the current
capture buffer.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-01-31 09:28:19 -02:00
Paul Kocialkowski 5c59801f70 clk: sunxi-ng: v3s: Fix TCON reset de-assert bit
According to the datasheet and the reference code from Allwinner, the
bit used to de-assert the TCON reset is bit 4, not bit 3.

Fix it in the V3s CCU driver.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2019-01-22 10:03:04 +01:00
Paul Kocialkowski cf20ae1535 media: cedrus: Allow using the current dst buffer as reference
It was reported that some cases of interleaved video decoding require
using the current destination buffer as a reference. However, this is
no longer possible after the move to vb2_find_timestamp because only
dequeued and done buffers are considered.

Add a helper in our driver that also considers the current destination
buffer before resorting to vb2_find_timestamp and use it in MPEG-2.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-01-21 15:43:42 -02:00
Paul Kocialkowski 6f4b9d9a6c media: cedrus: Cleanup duplicate declarations from cedrus_dec header
Some leftover declarations are still in the cedrus_dec header although
they were moved to cedrus_video already. Clean them up.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2019-01-21 15:42:28 -02:00
Paul Kocialkowski 518ea1dc75 drm/sun4i: frontend: Hook-in support for the A20
This adds the appropriate device-tree compatible for hooking frontend
support for the A20. Since the hardware is very similar to the A10, it
shares the same quirks (which were already introduced).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-24-paul.kocialkowski@bootlin.com
2019-01-18 21:12:34 +01:00
Paul Kocialkowski 3cff16d97d drm/sun4i: frontend: Hook-in support for the A10, with specific quirks
This adds the appropriate device-tree compatible and quirk data for
hooking frontend support for the A20. It supports the FIR coefficients
ready bit but not the access control bit. It also takes different phase
values than the A33 for these coefficients.

The compatible is already used in the A10 device-tree and already
documented in the device-tree bindings.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-23-paul.kocialkowski@bootlin.com
2019-01-18 21:12:34 +01:00
Paul Kocialkowski 5949bc5602 ARM: dts: sun4i-a10: Add Video Engine and reserved memory nodes
This adds nodes for the Video Engine and the associated reserved memory
for the A10. Up to 96 MiB of memory are dedicated to the CMA pool.

The VPU can only map the first 256 MiB of DRAM, so the reserved memory
pool has to be located in that area. Following Allwinner's decision in
downstream software, the last 96 MiB of the first 256 MiB of RAM are
reserved for this purpose.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2019-01-18 19:31:31 +01:00
Paul Kocialkowski 890c506735 ARM: dts: sun4i: Add support for the C1 SRAM region with the SRAM controller
This adds support for the C1 SRAM region (to be used with the SRAM
controller driver) for the A10 platform. The region is shared
between the Video Engine and the CPU.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2019-01-18 19:30:59 +01:00
Paul Kocialkowski 9db9c0cf58 drm/sun4i: drv: Allow framebuffer modifiers in mode config
This is the final step to indicate to the core that our driver
supports framebuffer modifiers.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-17-paul.kocialkowski@bootlin.com
2019-01-18 19:18:07 +01:00
Paul Kocialkowski b2ddf277ab drm/sun4i: layer: Add tiled modifier support and helper
This introduces a list of supported modifiers for the driver, that
includes the Allwinner tiled modifier, as well as a format_mod_supported
callback.

The callback uses both the backend and frontend helpers to indicate
per-format modifier support (including for the linear modifier).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-16-paul.kocialkowski@bootlin.com
2019-01-18 19:18:00 +01:00
Paul Kocialkowski 8a813e401f drm/sun4i: frontend: Add and use helper for checking tiling support
This introduces a helper to check whether a frontend input format
supports tiling mode. This helper is used when tiling is requested in
the frontend format support helper.

Only semiplanar and planar YUV formats are supported by the hardware.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-15-paul.kocialkowski@bootlin.com
2019-01-18 19:17:47 +01:00
Paul Kocialkowski 9042e3fb7e drm/sun4i: Add buffer stride and offset configuration for tiling mode
This introduces stride and offset configuration for the VPU tiling mode.
Stride is calculated differently than it is for linear formats and an
offset is calculated, for which new register definitions are introduced.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-14-paul.kocialkowski@bootlin.com
2019-01-18 19:17:31 +01:00
Paul Kocialkowski 172b789977 drm/sun4i: frontend: Add support for tiled YUV input mode configuration
This introduces the data input mode definitions for the tiled YUV mode,
that are used in the input mode helper if tiling is requested.

The modifier is passed to the helper from the framebuffer to determine
if tiling is requested.

Only semiplanar and planar YUV formats are supported for tiling mode.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-13-paul.kocialkowski@bootlin.com
2019-01-18 19:17:27 +01:00
Paul Kocialkowski 08cba016cd drm/fourcc: Add definitions for Allwinner vendor and VPU tiled format
This introduces specific definitions for vendor Allwinner and its
associated tiled format modifier. This modifier is used for the output
format of the VPU, that can be imported directly with the display
engine hardware supported by the sun4i-drm driver.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-12-paul.kocialkowski@bootlin.com
2019-01-18 19:17:20 +01:00
Paul Kocialkowski 8c8152bf4d drm/sun4i: frontend: Add support for planar YUV input formats
Planar YUV formats come with 3 distinct planes, which requires
configuring the frontend line stride and address registers for the
third plane.

Our hardware only supports the YUV planes order and in order to support
formats with a YVU plane order, a helper is introduced to indicate
whether to invert the address of the two chroma planes.

Missing definitions for YUV411 and YUV444 input format configuration are
also introduced as support is added for these formats. For the input
sequence part, no configuration is required for planar YUV formats so
zero is returned in that case.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-11-paul.kocialkowski@bootlin.com
2019-01-18 19:17:16 +01:00
Paul Kocialkowski 9afe52d54b drm/sun4i: frontend: Add support for semi-planar YUV input formats
Semi-planar YUV formats use two distinct planes, one for luminance and
one for chrominance. To add support for them, we need to configure the
second line stride and buffer address registers to setup the second YUV
plane.

New definitions are introduced to configure the input format register
for the YUV420 and YUV422 semi-planar formats.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-10-paul.kocialkowski@bootlin.com
2019-01-18 19:07:45 +01:00
Paul Kocialkowski 34d896ed1b drm/sun4i: frontend: Add support for packed YUV422 input formats
This introduces support for packed YUV formats with 4:2:2 sampling using
the frontend. Definitions are introduced for the data format and pixel
sequence input format register values.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-9-paul.kocialkowski@bootlin.com
2019-01-18 19:05:50 +01:00
Paul Kocialkowski b38f61f52e drm/sun4i: frontend: Configure and enable YUV to RGB CSC when needed
In prevision of adding support for YUV formats, set the YUV to RGB
colorspace conversion coefficients if required and don't bypass the
CSC engine when converting.

The BT601 coefficients from the A33 BSP are copied over from the backend
code. Because of module inter-dependency, we can't have the frontend use
these coefficients from the backend directly.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-8-paul.kocialkowski@bootlin.com
2019-01-18 19:01:54 +01:00
Paul Kocialkowski e6ae40bd94 drm/sun4i: Move the BT.601 CSC coefficients to the frontend
Both the backend and the frontend need the BT.601 CSC coefficients for
YUV to RGB conversion. Since the backend has a dependency on the
frontend (and not the other way round), move the coefficients there
so that both can access them without having to duplicate them.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-7-paul.kocialkowski@bootlin.com
2019-01-18 19:01:28 +01:00
Paul Kocialkowski 1b89dba5f7 drm/sun4i: frontend: Determine input format based on colorspace
Since all the RGB input formats have the same value for the DATA_FMT
field of the INPUT_FMT register, we can group them when the format is
known to be RGB. Here, we assume that a non-YUV format is RGB, because
the hardware does not support any other colorspace than RGB and YUV.

Use the DRM format info structure to check whether the format uses a
YUV colorspace.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-6-paul.kocialkowski@bootlin.com
2019-01-18 19:01:08 +01:00
Paul Kocialkowski 915bf9fe64 drm/sun4i: frontend: Pass DRM format info to input format helpers
The helper returning the input mode needs to know the number of planes
for the provided format. Passing the fourcc requires iterating through
the format info list in order to return the number of planes.

Pass the DRM format info structure directly instead to all helpers
related to configuring the input format, since it's available to the
caller. Also rename the input format in the caller function to keep
things consistent.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-5-paul.kocialkowski@bootlin.com
2019-01-18 19:00:45 +01:00
Paul Kocialkowski 0fff724a33 drm/sun4i: backend: Use explicit fourcc helpers for packed YUV422 check
Checking for the number of planes is not sufficient to en ensure that
the format is a packed YUV422.

Use explicit fourcc helpers for the check instead.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-4-paul.kocialkowski@bootlin.com
2019-01-18 19:00:29 +01:00
Paul Kocialkowski a211e56e94 drm/fourcc: Add format info helpers for checking YUV sub-sampling
Display engine drivers often need to distinguish between different types of
YUV sub-sampling. This introduces helpers to check for common sub-sampling
ratios in their commonly-used denomination from the DRM format info.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-3-paul.kocialkowski@bootlin.com
2019-01-18 19:00:18 +01:00
Paul Kocialkowski 41c8c210a2 drm/fourcc: Add format info helpers for checking YUV planes disposition
It is often useful to check whether the DRM format info retrieved from
the DRM framebuffer matches a specific YUV planes disposition.

This introduces helpers to quickly check that a provided format info
matches a YUV format with a specific disposition, in commonly-used
terminology.

The intent of providing helpers taking the format info instead of the
fourcc alone is to avoid the overhead of iterating through all formats
when the whole format info structure is available. As a result, these
helpers are very simple so they are made inline.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190118145133.21281-2-paul.kocialkowski@bootlin.com
2019-01-18 19:00:06 +01:00
Paul Kocialkowski 890880ddfd drm: Auto-set allow_fb_modifiers when given modifiers at plane init
When drivers pass non-empty lists of modifiers for initializing their
planes, we can infer that they allow framebuffer modifiers and set the
driver's allow_fb_modifiers mode config element.

In case the allow_fb_modifiers element was not set (some drivers tend
to set them after registering planes), the modifiers will still be
registered but won't be available to userspace unless the flag is set
later. However in that case, the IN_FORMATS blob won't be created.

In order to avoid this case and generally reduce the trouble associated
with the flag, always set allow_fb_modifiers when a non-empty list of
format modifiers is passed at plane init.

Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190104085610.5829-1-paul.kocialkowski@bootlin.com
2019-01-11 16:53:55 +01:00
Paul Kocialkowski 0ea3305d7c drm/vc4: Limit SAND tiling support to semiplanar YUV420 formats
Despite what the HVS documentation indicates, the VC4 does not actually
support SAND tiling modes for any RGB format and only semiplanar YUV420
formats (NV12/NV21) can be used in these tiling modes.

The driver currently claims to support RGB formats for the associated
modifiers, so remove them from the supported list in the
format_mod_supported helper for RGB formats.

Remove further checks that are no longer necessary along the way, since
semi-planar YUV420 formats support every SAND tiling mode.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181214141218.12671-1-paul.kocialkowski@bootlin.com
2019-01-11 16:53:08 +01:00
Paul Kocialkowski 4ab88516b0 arm64: dts: allwinner: a64: Fix the video engine compatible
When introducing the video-codec node for the video engine, the
compatible for the H5 was used instead of the compatible for the
A64. Use the right compatible instead.

Fixes: d60ce24740 ("arm64: dts: allwinner: a64: Add Video Engine node")
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2019-01-07 10:39:41 +01:00
Paul Kocialkowski e82a34fa89 media: cedrus: Add device-tree compatible and variant for A64 support
Add the necessary compatible for supporting the A64 SoC along with a
description of the capabilities of this variant.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-12-07 08:34:24 -05:00
Paul Kocialkowski f7fa2b6ae1 media: cedrus: Add device-tree compatible and variant for H5 support
Add the necessary compatible for supporting the H5 SoC along with a
description of the capabilities of this variant.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-12-07 08:34:01 -05:00
Paul Kocialkowski 66ca86fe37 media: dt-bindings: media: cedrus: Add compatibles for the A64 and H5
This introduces two new compatibles for the cedrus driver, for the
A64 and H5 platforms.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Rob Herring <robh@kernel.org>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-12-07 08:33:41 -05:00
Paul Kocialkowski 22f5460252 media: cedrus: Remove global IRQ spin lock from the driver
We initially introduced a spin lock to ensure that the VPU registers
are not accessed concurrently between our setup function and IRQ
handler. The V4L2 M2M API ensures that only one decoding job runs at a
time, so the interrupt signaling the end of decoding will not occur
while the next picture is being configured.

Spurious interrupts are taken care of in the handler, by checking that
we have a valid M2M context and a decoding status available before
marking the buffers as done.

In addition, holding a spin lock could be problematic if non-atomic
operations are required in the setup process for future codec support.

As a result, remove the global IRQ spin lock.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-12-07 08:20:40 -05:00
Paul Kocialkowski d60ce24740 arm64: dts: allwinner: a64: Add Video Engine node
This adds the Video Engine node for the A64. Since it can map the whole
DRAM range, there is no particular need for a reserved memory node
(unlike platforms preceding the A33).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:04:49 +01:00
Paul Kocialkowski 106deea8ba arm64: dts: allwinner: a64: Add support for the SRAM C1 section
Add the description for the SRAM C1 section to the A64 device-tree.

Since there is no entry for this section in the A64 manual, the base
address and size were only verified to be consistent empirically.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:04:46 +01:00
Paul Kocialkowski 82992cdf4a ARM: dts: sun8i: h3: Remove unnecessary reserved memory node
Just like on the A33, the video engine on the H3 can map any address in
memory, so there is no particular need to have reserved memory at a fixed
address.

As a result, remove the reserved memory node and let the kernel allocate
the CMA pool wherever it sees fit.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:04:24 +01:00
Paul Kocialkowski 7aed1e3a96 ARM: dts: sun8i: a33: Remove unnecessary reserved memory node
While we believed that the memory for the video engine had to be kept
in the first 256 MiBs of DRAM, this is no longer true starting with the
A33 and any address can be mapped.

As a result, remove the reserved memory node and let the kernel allocate
the CMA pool wherever it sees fit.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:04:21 +01:00
Paul Kocialkowski d44d37cb27 dt-bindings: sram: sunxi: Add compatible for the A64 SRAM C1
This introduces a new compatible for the A64 SRAM C1 section, that is
compatible with the SRAM C1 section as found on the A10.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:03:47 +01:00
Paul Kocialkowski ebc0a24d11 dt-bindings: sram: sunxi: Add bindings for the H5 with SRAM C1
This introduces new bindings for the H5 SoC in the SRAM controller.
Because the SRAM layout is different from other SoCs, no backward
compatibility is assumed with any of them.

However, the C1 SRAM section alone looks similar to previous SoCs,
so it is compatible with the initial A10 binding.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:03:43 +01:00
Paul Kocialkowski 8be5b161bb arm64: dts: allwinner: h5: Add Video Engine node
This adds the Video Engine node for the H5. Since it can map the whole
DRAM range, there is no particular need for a reserved memory node
(unlike platforms preceding the A33).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:03:06 +01:00
Paul Kocialkowski 24a1be4e7e ARM/arm64: dts: allwinner: Move H3/H5 syscon label over to soc-specific nodes
The EMAC driver requires a syscon node to access the EMAC clock
configuration register (that is part of the system-control register
range and controlled). For this purpose, a dummy syscon node was
introduced to let the driver access the register freely.

Recently, the EMAC driver was tuned to get access to the register when
the SRAM driver is registered (as used on the A64). As a result, it is
no longer necessary to have a dummy syscon node for that purpose.

Now that we have a proper system-control node for both the H3 and H5,
we can get rid of that dummy syscon node and have the EMAC driver use
the node corresponding to the proper SRAM driver (by switching the
syscon label over to each dtsi). This way, we no longer have two
separate nodes for the same register space.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:03:02 +01:00
Paul Kocialkowski 973efbc6a0 arm64: dts: allwinner: h5: Add system-control node with SRAM C1
Add the H5-specific system control node description to its device-tree
with support for the SRAM C1 section, that will be used by the video
codec node later on.

The CPU-side SRAM address was obtained empirically while the size was
taken from the documentation. They may not be entirely accurate.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 12:02:10 +01:00
Paul Kocialkowski c773926822 soc: sunxi: sram: Add support for the H5 SoC system control
This adds the H5 SoC compatible to the list of device-tree matches for
the SRAM driver. Since the variant is the same as the A64 (that precedes
the H5), the same variant description is used.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 11:55:36 +01:00
Paul Kocialkowski 15e53723ce soc: sunxi: sram: Enable EMAC clock access for H3 variant
Just like the A64 and H5, the H3 SoC uses the system control block
to enable the EMAC clock.

Add a variant structure definition for the H3 and use it over the A10
one. This will allow using the H3-specific binding for the syscon node
attached to the EMAC instead of the generic syscon binding.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 11:53:41 +01:00
Paul Kocialkowski 925c5afd78 ARM: dts: sun8i: h3: Fix the system-control register range
Unlike in previous generations, the system-control register range is not
limited to a size of 0x30 on the H3. In particular, the EMAC clock
configuration register (accessed through syscon) is at offset 0x30 in
that range.

Extend the register size to its full range (0x1000) as a result.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-12-05 11:50:05 +01:00
Paul Kocialkowski 02a3ce3c2a drm/sun4i: Pass modifier to backend and frontend format support helpers
To prepare the introduction of tiled mode support, pass the framebuffer
format modifier to the helpers dealing with format support.

Since only linear mode is supported for now, add corresponding checks in
each helper.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-33-paul.kocialkowski@bootlin.com
2018-11-27 10:12:56 +01:00
Paul Kocialkowski b36d958461 drm/sun4i: frontend: Add support for the BGRX8888 output format
This introduces support for the BGRX8888 output format for the frontend,
with its associated output format value definition.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-23-paul.kocialkowski@bootlin.com
2018-11-27 10:04:11 +01:00
Paul Kocialkowski 31cf282a53 drm/sun4i: Make pitch even for GEM dumb alloc as per hardware constraint
Our hardware requires the pitch to be an even number when using YUV
formats with the frontend. Implement a driver-specific callback for GEM
dumb allocation that sets the pitch accordingly.

Since only the bpp is passed (and not the format), we cannot really
distinguish if this alignment is really required. Since it doesn't hurt
to align the pitch anyway, always do it.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-30-paul.kocialkowski@bootlin.com
2018-11-27 10:01:49 +01:00
Paul Kocialkowski 411e83069e drm/sun4i: frontend: Apply format sub-sampling to CH1 dimensions
The frontend comes with two "channels", that can be configured
independently. When used in YUV mode, the first channel (CH0) represents
the luminance component while the second channel (CH1) represents the
chrominance. In RGB mode, both have to be configured the same way.

Use variables (with the YUV terminology) for each channel's
dimensions, calculating the chroma dimensions from the luma dimensions
and the sub-sampling factors from the format description.

Since the configured size only has pixel precision, the fractional
fixed-point part of the source size is dropped for both components to
ensure that the scaling factors are accurate.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-26-paul.kocialkowski@bootlin.com
2018-11-27 09:58:22 +01:00
Paul Kocialkowski b636d3f97d drm/sun4i: frontend: Add support for the BGRX8888 input format
This introduces support for the BGRX8888 input format for the frontend,
with its associated pixel sequence value definition. Other fields are
already configured correctly as they no longer depend on the format's
fourcc directly.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-22-paul.kocialkowski@bootlin.com
2018-11-27 09:56:53 +01:00
Paul Kocialkowski ae4ba1936a drm/sun4i: frontend: Determine input mode based on the number of planes
Use the number of planes associated with the DRM format to determine the
input mode configuration instead of the format iteself. This way, the
helper can be used for all packed formats without future changes.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-20-paul.kocialkowski@bootlin.com
2018-11-27 09:55:16 +01:00
Paul Kocialkowski 9579f91904 drm/sun4i: frontend: Add proper definitions for format registers
This introduces proper definitions for the input and output format
configuration registers instead of a macro and raw values in the code,
with the intent to increase code readability and reduce indirections.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-19-paul.kocialkowski@bootlin.com
2018-11-27 09:54:13 +01:00
Paul Kocialkowski 47d0f9bdb1 drm/sun4i: frontend: Add helpers for input data mode and pixel sequence
This introduces new helpers for retrieving the input data mode and pixel
sequence register field values based on the DRM format instead of
hardcoding these. This makes it easier to add support for more formats.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-18-paul.kocialkowski@bootlin.com
2018-11-27 09:53:34 +01:00
Paul Kocialkowski 01260ffad2 drm/sun4i: frontend: Move CSC bypass setup to format update routine
In order to support YUV to RGB conversion with the frontend (which is
generally used for connecting with the backend), the CSC block must not
be bypassed.

As a result, the bit to enable CSC bypass is moved from the runtime
resume routine to the format update routine, so that it can disabled
when introducing support for YUV formats later.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-17-paul.kocialkowski@bootlin.com
2018-11-27 09:53:01 +01:00
Paul Kocialkowski 1c29d263f6 drm/sun4i: Rename sun4i_backend_layer_formats to sun4i_layer_formats
Since more formats can be supported by the frontend, rename the
variable listing the layer formats to avoid suggesting that the backend
itself supports all the listed formats.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-16-paul.kocialkowski@bootlin.com
2018-11-27 09:52:22 +01:00
Paul Kocialkowski ae56bfbdad drm/sun4i: backend: Avoid counting YUV planes that use the frontend
Our hardware has a limited number of YUV planes (usually 1) that can be
supported using the backend only. However, YUV planes can also be
supported by the frontend and must then not be counted when checking for
that limitation.

Only count the YUV plane when the frontend is not used.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-15-paul.kocialkowski@bootlin.com
2018-11-27 09:51:54 +01:00
Paul Kocialkowski ab6985108a drm/sun4i: backend: Use a specific function to check if a plane is supported
Before this patch, it is assumed that a plane is supported either
through the frontend or through the backend alone. However, the DRM
interface does not allow finely reporting our hardware capabilities
and there are cases where neither are support.

In particular, some plane formats are supported by the backend and not
the frontend, so they can only be supported without scaling.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-8-paul.kocialkowski@bootlin.com
2018-11-27 09:41:31 +01:00
Paul Kocialkowski aaf3880b08 drm/sun4i: backend: Refine the logic behind using the frontend
Checking that scaling is in use is not sufficient as a condition to
decide to use the frontend.

Since not all layer formats are supported by the frontend, we need to
check for that support first. Then, the frontend must only be enabled
if the backend doesn't support the format or that scaling is required.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-7-paul.kocialkowski@bootlin.com
2018-11-27 09:34:06 +01:00
Paul Kocialkowski ee286db133 drm/sun4i: frontend: Add a helper and a list for supported formats
In order to check whether the frontend supports a specific format, an
explicit list and a related helper are introduced.

Just like in the backend, the prototype of the helper is added to the
frontend header so that it can be used later on. The helper is also
exported because it will be used outside of the frontend module.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-6-paul.kocialkowski@bootlin.com
2018-11-27 09:33:37 +01:00
Paul Kocialkowski 3d4265f89d drm/sun4i: backend: Add a helper and a list for supported formats
In order to check whether the backend supports a specific format, an
explicit list and a related helper are introduced.

The prototype of this helper is added to the header so that it can be
called from sun4i_layer later (when introducing tiled mode support).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-5-paul.kocialkowski@bootlin.com
2018-11-27 09:33:34 +01:00
Paul Kocialkowski ad25d0736d drm/sun4i: Add TODO comment about supporting scaling with the backend
The backend allows integer-only scaling but can handle alpha components,
unlike the frontend. It could be useful to add support for this
eventually, so add a short TODO comment describing the situation.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-4-paul.kocialkowski@bootlin.com
2018-11-27 09:30:59 +01:00
Paul Kocialkowski b79a3a97f6 drm/sun4i: frontend: Replace ARGB with XRGB as supported format
The frontend documentation (for the A33) mentions that ARGB is supported
as output, but with the alpha component always set to 0xff. In practice,
this means that the alpha component cannot be preserved when going
through the frontend. Since the information is lost, ARGB is not
properly supported.

As a result, expose the matching format supported by the frontend (both
for input and output) as XRGB instead of ARGB.

Since ARGB was the selected format for connecting the frontend to the
backend, change it to XRGB to reflect this as well.

The A31 and A80 SoCs apparently have a bit to enable proper alpha,
but this is not supported at this point (see the comment already in the
code).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-3-paul.kocialkowski@bootlin.com
2018-11-27 09:30:51 +01:00
Paul Kocialkowski 686d263856 drm/sun4i: Cleanup video/YUV source before enabling a layer
This adds a dedicated function for cleaning the video and YUV source
channel layer enable bits. This function is called first on layer atomic
update to make sure that there are no leftover bits from previous
plane configuration that were not cleaned until now.

It fixes issues when alternating between video and YUV planes, where
both bits would be set eventually, leading to broken plane display.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-2-paul.kocialkowski@bootlin.com
2018-11-27 09:30:42 +01:00
Paul Kocialkowski 8fd3b90300 drm/fb-helper: Blacklist writeback when adding connectors to fbdev
Writeback connectors do not produce any on-screen output and require
special care for use. Such connectors are hidden from enumeration in
DRM resources by default, but they are still picked-up by fbdev.
This makes rather little sense since fbdev is not really adapted for
dealing with writeback.

Moreover, this is also a source of issues when userspace disables the
CRTC (and associated plane) without detaching the CRTC from the
connector (which is hidden by default). In this case, the connector is
still using the CRTC, leading to am "enabled/connectors mismatch" and
eventually the failure of the associated atomic commit. This situation
happens with VC4 testing under IGT GPU Tools.

Filter out writeback connectors in the fbdev helper to solve this.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: Maxime Ripard <maxime.ripard@bootlin.com>
Tested-by: Maxime Ripard <maxime.ripard@bootlin.com>
Fixes: 935774cd71 ("drm: Add writeback connector type")
Cc: <stable@vger.kernel.org> # v4.19+
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20181115163248.21168-1-paul.kocialkowski@bootlin.com
2018-11-21 10:38:19 +01:00
Paul Kocialkowski 36c4bef372 ARM: dts: sun8i-h3: Add Video Engine and reserved memory nodes
This adds nodes for the Video Engine and the associated reserved memory
for the H3. Up to 96 MiB of memory are dedicated to the CMA pool.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-09-29 15:58:34 +02:00
Paul Kocialkowski 50e761516f media: platform: Add Cedrus VPU decoder driver
This introduces the Cedrus VPU driver that supports the VPU found in
Allwinner SoCs, also known as Video Engine. It is implemented through
a V4L2 M2M decoder device and a media device (used for media requests).
So far, it only supports MPEG-2 decoding.

Since this VPU is stateless, synchronization with media requests is
required in order to ensure consistency between frame headers that
contain metadata about the frame to process and the raw slice data that
is used to generate the frame.

This driver was made possible thanks to the long-standing effort
carried out by the linux-sunxi community in the interest of reverse
engineering, documenting and implementing support for the Allwinner VPU.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
[hans.verkuil@cisco.com: dropped obsolete MEDIA_REQUEST_API from Kconfig]
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-09-24 10:47:10 -04:00
Paul Kocialkowski a20625fb03 media: dt-bindings: media: Document bindings for the Cedrus VPU driver
This adds a device-tree binding document that specifies the properties
used by the Cedrus VPU driver, as well as examples.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-09-24 09:55:45 -04:00
Paul Kocialkowski 36cf35b786 media: v4l: Add definition for the Sunxi tiled NV12 format
This introduces support for the Sunxi tiled NV12 format, where each
component of the YUV frame is divided into macroblocks. Hence, the size
of each plane requires specific alignment. The pixels inside each
macroblock are coded in linear order (line after line from top to
bottom).

This tiled NV12 format is used by the video engine on Allwinner
platforms: it is the default format for decoded frames (and the only
one available in the oldest supported platforms).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-09-24 09:55:19 -04:00
Paul Kocialkowski c27bb30e7b media: v4l: Add definitions for MPEG-2 slice format and metadata
Stateless video decoding engines require both the MPEG-2 slices and
associated metadata from the video stream in order to decode frames.

This introduces definitions for a new pixel format, describing buffers
with MPEG-2 slice data, as well as control structure sfor passing the
frame metadata to drivers.

This is based on work from both Florent Revest and Hugues Fruchet.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
2018-09-24 09:54:21 -04:00
Paul Kocialkowski 8992566bfc ARM: dts: sun8i-a33: Add Video Engine and reserved memory nodes
This adds nodes for the Video Engine and the associated reserved memory
for the A33. Up to 96 MiB of memory are dedicated to the CMA pool.

The VPU can only map the first 256 MiB of DRAM, so the reserved memory
pool has to be located in that area. Following Allwinner's decision in
downstream software, the last 96 MiB of the first 256 MiB of RAM are
reserved for this purpose.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-09-11 10:52:48 +02:00
Paul Kocialkowski c2a641a748 ARM: dts: sun7i-a20: Add Video Engine and reserved memory nodes
This adds nodes for the Video Engine and the associated reserved memory
for the A20. Up to 96 MiB of memory are dedicated to the CMA pool.

The VPU can only map the first 256 MiB of DRAM, so the reserved memory
pool has to be located in that area. Following Allwinner's decision in
downstream software, the last 96 MiB of the first 256 MiB of RAM are
reserved for this purpose.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-09-11 10:52:44 +02:00
Paul Kocialkowski 9604320101 ARM: dts: sun5i: Add Video Engine and reserved memory nodes
This adds nodes for the Video Engine and the associated reserved memory
for sun5i-based platforms. Up to 96 MiB of memory are dedicated to the
CMA pool.

The VPU can only map the first 256 MiB of DRAM, so the reserved memory
pool has to be located in that area. Following Allwinner's decision in
downstream software, the last 96 MiB of the first 256 MiB of RAM are
reserved for this purpose.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Acked-by: Maxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-09-11 10:52:41 +02:00
Paul Kocialkowski dcf496a6a6 drm/sun4i: sun4i: Introduce a quirk for lowest plane alpha support
Not all sunxi platforms with the first version of the Display Engine
support an alpha component on the plane with the lowest z position
(as in: lowest z-pos), that gets blended with the background color.

In particular, the A13 is known to have this limitation. However, it was
recently discovered that the A20 and A33 are capable of having alpha on
their lowest plane.

Thus, this introduces a specific quirk to indicate such support,
per-platform. Since this was not tested on sun4i and sun6i platforms, a
conservative approach is kept and this feature is not supported.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180719080838.31598-2-paul.kocialkowski@bootlin.com
2018-07-19 17:08:28 +02:00
Paul Kocialkowski e527cd9e48 drm/sun4i: sun4i: Register quirks with the backend structure
In prevision for introducing a new quirk that will be used at atomic
plane check time, register the quirks structure with the backend
structure. This way, it can easily be grabbed where needed.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180719080838.31598-1-paul.kocialkowski@bootlin.com
2018-07-19 17:03:55 +02:00
Paul Kocialkowski d8b3f454da drm/sun4i: sun8i: Avoid clearing blending order at each atomic commit
Blending order is set based on the z position of each DRM plane. The
blending order register is currently cleared at each atomic DRM commit,
with the intent that each committed plane will set the appropriate
bits (based on its z-pos) when enabling the plane.

However, it sometimes happens that a particular plane is left unchanged
by an atomic commit and thus will not be configured again. In that
scenario, blending order is cleared and only the bits relevant for the
planes affected by the commit are set. This leaves the planes that did
not change without their blending order set in the register, leading
to that plane not being displayed.

Instead of clearing the blending order register at every atomic commit,
this change moves the register's initial clear at bind time and only
clears the bits for a specific plane when disabling it or changing its
zpos.

This way, planes that are left untouched by a DRM atomic commit are
no longer disabled.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180717122522.11327-1-paul.kocialkowski@bootlin.com
2018-07-17 17:30:59 +02:00
Paul Kocialkowski 626e6ee210 ARM: dts: sun8i: h3: Add SRAM controller node and C1 SRAM region
This adds a SRAM controller node for the H3, with support for the C1
SRAM region that is shared between the Video Engine and the CPU.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
[Maxime: Fixed the compatible and commit prefix]
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-07-11 11:26:37 +02:00
Paul Kocialkowski f4ca1a5c7e ARM: dts: sun7i: Use most-qualified system control compatibles
This switches the sun7i-a20 dtsi to use the most qualified compatibles
for the system-control block (previously named SRAM controller) as well
as the SRAM blocks. The sun4i-a10 compatibles are kept since these
hardware blocks are backward-compatible.

The node name for system control is also updated to reflect the fact that
the controller described is really about system control rather than SRAM
control.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-07-11 11:03:19 +02:00
Paul Kocialkowski 6b7677c053 ARM: dts: sun5i: Use most-qualified system control compatibles
This switches the sun5i dtsi to use the most qualified compatibles for
the system-control block (previously named SRAM controller) as well as
the SRAM blocks.

The node name for system control is also updated to reflect the fact that
the controller described is really about system control rather than SRAM
control.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
[Maxime: Removed the A10 compatible for the driver]
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-07-11 11:00:50 +02:00
Paul Kocialkowski 37fb1f8d45 ARM: dts: sun4i: Switch to new system control compatible string
This switches the sun4i-a10 dtsi to use the new compatible for the
system-control block (previously named SRAM controller) instead of
the deprecated one.

The node name is also updated to reflect the fact that the controller
described is really about system control rather than SRAM control.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
[Maxime: Amended the commit message]
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-07-11 10:56:53 +02:00
Paul Kocialkowski 0ec201cfe7 dt-bindings: sram: sunxi: Populate valid sections compatibles
This adds a list of valid SRAM sections compatibles for the A13, A20,
A23 and H3 platforms. Per-platform compatibles are introduced for the
SRAM sections of these platforms, with the A10 compatibles also listed
as valid when applicable.

In particular, compatibles for the C1 SRAM section are introduced. Other
SRAMs (C2 and C3 in particular) are left out. They will be added we needed.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
[Maxime: Added the A10 compatible as fallback, not alternatives]
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-07-11 10:55:43 +02:00
Paul Kocialkowski 7d88cd7827 dt-bindings: sram: sunxi: Add A13, A20, A23 and H3 dedicated bindings
This introduces dedicated bindings for the system control blocks found
on the A13, A20, A23 and H3 sunxi platforms.

Since the controllers on the A33 are the very same as those on the A23,
no specific compatible is introduced for it.

These bindings are introduced to allow reflecting the differences that
exist between these controllers, that may become significant to driver
implementations.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
[Maxime: Added A10 fallback compatible for the A20]
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
2018-07-11 10:55:43 +02:00