drm/i915: Move the intel_dpt_offset() check into intel_plane_pin_fb()
Now that we handle all the other vma offset stuff in intel_plane_pin_fb() it seems more proper to do the dpt_vma offset check there as well. Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20250717171353.23090-4-ville.syrjala@linux.intel.com
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@@ -261,6 +261,7 @@ intel_plane_fb_vtd_guard(const struct intel_plane_state *plane_state)
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int intel_plane_pin_fb(struct intel_plane_state *plane_state,
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const struct intel_plane_state *old_plane_state)
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{
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struct intel_display *display = to_intel_display(plane_state);
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struct intel_plane *plane = to_intel_plane(plane_state->uapi.plane);
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const struct intel_framebuffer *fb =
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to_intel_framebuffer(plane_state->hw.fb);
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@@ -299,6 +300,12 @@ int intel_plane_pin_fb(struct intel_plane_state *plane_state,
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plane_state->dpt_vma = vma;
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WARN_ON(plane_state->ggtt_vma == plane_state->dpt_vma);
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/*
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* The DPT object contains only one vma, so
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* the VMA's offset within the DPT is always 0.
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*/
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drm_WARN_ON(display->drm, intel_dpt_offset(plane_state->dpt_vma));
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}
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/*
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@@ -1271,12 +1271,6 @@ static u32 skl_surf_address(const struct intel_plane_state *plane_state,
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u32 offset = plane_state->view.color_plane[color_plane].offset;
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if (intel_fb_uses_dpt(fb)) {
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/*
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* The DPT object contains only one vma, so the VMA's offset
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* within the DPT is always 0.
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*/
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drm_WARN_ON(display->drm, plane_state->dpt_vma &&
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intel_dpt_offset(plane_state->dpt_vma));
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drm_WARN_ON(display->drm, offset & 0x1fffff);
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return offset >> 9;
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} else {
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