mirror of
https://github.com/clearlinux/linux-steam-integration.git
synced 2026-09-06 22:01:27 +00:00
frontend: Make sure emul32 stuff works as advertised
Signed-off-by: Ikey Doherty <ikey@solus-project.com>
This commit is contained in:
@@ -99,6 +99,8 @@ static void lsi_settings_window_init(LsiSettingsWindow *self)
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GtkWidget *widget = NULL;
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GtkStyleContext *style = NULL;
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const gchar *xdg_desktop = NULL;
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const gchar *emul32_desc = NULL;
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bool is_64bit = false;
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gchar *label = NULL;
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int row = 0;
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@@ -187,14 +189,25 @@ static void lsi_settings_window_init(LsiSettingsWindow *self)
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&row,
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"Use native runtime",
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"Alternatively, the default Steam runtime will be used, which may cause issues");
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self->check_emul32 = insert_grid_toggle(
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grid,
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&row,
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"Force 32-bit mode for Steam",
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"This may workaround some broken games, but will in turn stop the Steam store working");
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/* Load in the existing configuration */
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gtk_switch_set_active(GTK_SWITCH(self->check_native), self->config.use_native_runtime);
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is_64bit = lsi_system_is_64bit();
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/* Can only force on a 64-bit system. */
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if (!is_64bit) {
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/* Label is shown to indicate we can't enable 32-bit option */
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emul32_desc = "This option has been disabled as the system is already 32-bit";
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} else {
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/* Label is shown on 64-bit systems only */
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emul32_desc =
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"This may workaround some broken games, but will in turn stop the Steam store "
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"working";
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}
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self->check_emul32 =
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insert_grid_toggle(grid, &row, "Force 32-bit mode for Steam", emul32_desc);
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set_row_sensitive(self->check_emul32, is_64bit);
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gtk_switch_set_active(GTK_SWITCH(self->check_emul32), self->config.force_32);
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#ifdef HAVE_LIBINTERCEPT
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