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Better crash simulation in TestRestore ; force state lock creation when loading a container from disk
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@@ -127,6 +127,7 @@ func (container *Container) FromDisk() error {
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if err := json.Unmarshal(data, container); err != nil {
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return err
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}
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container.State.resetLock()
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return nil
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}
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+6
-4
@@ -7,6 +7,7 @@ import (
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"os/exec"
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"os/user"
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"testing"
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"time"
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)
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// FIXME: this is no longer needed
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@@ -302,11 +303,12 @@ func TestRestore(t *testing.T) {
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}
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// Simulate a crash/manual quit of dockerd: process dies, states stays 'Running'
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if err := container2.Stop(); err != nil {
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t.Fatalf("Could not stop container: %v", err)
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}
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cStdin, _ := container2.StdinPipe()
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cStdin.Close()
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container2.State.setStopped(-1)
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time.Sleep(time.Second)
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container2.State.Running = true
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container2.ToDisk()
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if len(runtime1.List()) != 2 {
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t.Errorf("Expected 2 container, %v found", len(runtime1.List()))
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@@ -39,6 +39,11 @@ func (s *State) setStopped(exitCode int) {
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s.broadcast()
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}
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func (s *State) resetLock() {
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s.stateChangeLock = &sync.Mutex{}
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s.stateChangeCond = sync.NewCond(s.stateChangeLock)
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}
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func (s *State) broadcast() {
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s.stateChangeLock.Lock()
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s.stateChangeCond.Broadcast()
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