Files
Bruno Haible a9b04535c1 Improve cross-compilation guesses for native Windows.
* m4/btowc.m4 (gl_FUNC_BTOWC): Add cross-compilation guess for native
Windows.
* m4/c-stack.m4 (AC_SYS_XSI_STACK_OVERFLOW_HEURISTIC): Likewise.
* m4/calloc.m4 (_AC_FUNC_CALLOC_IF): Likewise.
* m4/canonicalize.m4 (gl_FUNC_REALPATH_WORKS): Likewise.
* m4/cbrtf.m4 (gl_FUNC_CBRTF_WORKS): Likewise.
* m4/cbrtl.m4 (gl_FUNC_CBRTL, gl_FUNC_CBRTL_WORKS): Likewise.
* m4/ceil.m4 (gl_FUNC_CEIL): Likewise.
* m4/ceilf.m4 (gl_FUNC_CEILF): Likewise.
* m4/ceill.m4 (gl_FUNC_CEILL): Likewise.
* m4/d-ino.m4 (gl_CHECK_TYPE_STRUCT_DIRENT_D_INO): Likewise.
* m4/dup.m4 (gl_FUNC_DUP): Likewise.
* m4/expl.m4 (gl_FUNC_EXPL): Likewise.
* m4/exp2.m4 (gl_FUNC_EXP2_WORKS): Likewise.
* m4/exp2l.m4 (gl_FUNC_EXP2L): Likewise.
* m4/expm1.m4 (gl_FUNC_EXPM1): Likewise.
* m4/expm1f.m4 (gl_FUNC_EXPM1F_WORKS): Likewise.
* m4/exponentl.m4 (gl_LONG_DOUBLE_EXPONENT_LOCATION): Likewise.
* m4/fabsl.m4 (gl_FUNC_FABSL_WORKS): Likewise.
* m4/fchdir.m4 (gl_FUNC_FCHDIR): Likewise.
* m4/fcntl-o.m4 (gl_FCNTL_O_FLAGS): Likewise.
* m4/float_h.m4 (gl_FLOAT_H): Likewise.
* m4/floor.m4 (gl_FUNC_FLOOR): Likewise.
* m4/floorf.m4 (gl_FUNC_FLOORF): Likewise.
* m4/fma.m4 (gl_FUNC_FMA_WORKS): Likewise.
* m4/fmaf.m4 (gl_FUNC_FMAF_WORKS): Likewise.
* m4/fmal.m4 (gl_FUNC_FMAL_WORKS): Likewise.
* m4/fmod.m4 (gl_FUNC_FMOD): Likewise.
* m4/fmodf.m4 (gl_FUNC_FMODF): Likewise.
* m4/fmodl.m4 (gl_FUNC_FMODL): Likewise.
* m4/frexp.m4 (gl_FUNC_FREXP_WORKS): Likewise.
* m4/frexpf.m4 (gl_FUNC_FREXPF_WORKS): Likewise.
* m4/ftello.m4 (gl_FUNC_FTELLO): Likewise.
* m4/gettimeofday.m4 (gl_FUNC_GETTIMEOFDAY_CLOBBER): Likewise.
* m4/hypot.m4 (gl_FUNC_HYPOT): Likewise.
* m4/hypotf.m4 (gl_FUNC_HYPOTF, gl_FUNC_HYPOTF_WORKS): Likewise.
* m4/hypotl.m4 (gl_FUNC_HYPOTL, gl_FUNC_HYPOTL_WORKS): Likewise.
* m4/ilogb.m4 (gl_FUNC_ILOGB_WORKS): Likewise.
* m4/ilogbf.m4 (gl_FUNC_ILOGBF_WORKS): Likewise.
* m4/isfinite.m4 (gl_ISFINITEL_WORKS): Likewise.
* m4/isinf.m4 (gl_ISINFL_WORKS): Likewise.
* m4/isnanf.m4 (gl_ISNANF_WORKS): Likewise.
* m4/isnanl.m4 (gl_FUNC_ISNANL_WORKS): Likewise.
* m4/ldexpl.m4 (gl_FUNC_LDEXPL_WORKS): Likewise.
* m4/log.m4 (gl_FUNC_LOG, gl_FUNC_LOG_WORKS): Likewise.
* m4/logf.m4 (gl_FUNC_LOGF, gl_FUNC_LOGF_WORKS): Likewise.
* m4/logl.m4 (gl_FUNC_LOGL_WORKS): Likewise.
* m4/log10.m4 (gl_FUNC_LOG10, gl_FUNC_LOG10_WORKS): Likewise.
* m4/log10f.m4 (gl_FUNC_LOG10F, gl_FUNC_LOG10F_WORKS): Likewise.
* m4/log10l.m4 (gl_FUNC_LOG10L_WORKS): Likewise.
* m4/log1p.m4 (gl_FUNC_LOG1P): Likewise.
* m4/log1pf.m4 (gl_FUNC_LOG1PF, gl_FUNC_LOG1PF_WORKS): Likewise.
* m4/log1pl.m4 (gl_FUNC_LOG1PL): Likewise.
* m4/log2.m4 (gl_FUNC_LOG2, gl_FUNC_LOG2_WORKS): Likewise.
* m4/log2f.m4 (gl_FUNC_LOG2F, gl_FUNC_LOG2F_WORKS): Likewise.
* m4/log2l.m4 (gl_FUNC_LOG2L_WORKS): Likewise.
* m4/logb.m4 (gl_FUNC_LOGB_WORKS): Likewise.
* m4/logbf.m4 (gl_FUNC_LOGBF_WORKS): Likewise.
* m4/logbl.m4 (gl_FUNC_LOGBL_WORKS): Likewise.
* m4/lstat.m4 (gl_FUNC_LSTAT_FOLLOWS_SLASHED_SYMLINK): Likewise.
* m4/mbrtowc.m4 (gl_MBRTOWC_EMPTY_INPUT, gl_MBRTOWC_C_LOCALE): Likewise.
* m4/mkdir.m4 (gl_FUNC_MKDIR): Likewise.
* m4/mkstemp.m4 (gl_FUNC_MKSTEMP): Likewise.
* m4/mktime.m4 (gl_FUNC_MKTIME_WORKS): Likewise.
* m4/modf.m4 (gl_FUNC_MODF): Likewise.
* m4/modff.m4 (gl_FUNC_MODFF): Likewise.
* m4/modfl.m4 (gl_FUNC_MODFL): Likewise.
* m4/nanosleep.m4 (gl_FUNC_NANOSLEEP): Likewise.
* m4/perror.m4 (gl_FUNC_PERROR): Likewise.
* m4/popen.m4 (gl_FUNC_POPEN): Likewise.
* m4/posix_spawn.m4 (gl_FUNC_POSIX_SPAWN_FILE_ACTIONS_ADDCLOSE,
gl_FUNC_POSIX_SPAWN_FILE_ACTIONS_ADDDUP2,
gl_FUNC_POSIX_SPAWN_FILE_ACTIONS_ADDOPEN): Likewise.
* m4/ptsname_r.m4 (gl_PREREQ_PTSNAME_R): Likewise.
* m4/putenv.m4 (gl_FUNC_PUTENV): Likewise.
* m4/regex.m4 (gl_REGEX): Likewise.
* m4/remainder.m4 (gl_FUNC_REMAINDER): Likewise.
* m4/remainderf.m4 (gl_FUNC_REMAINDERF,
gl_FUNC_REMAINDERF_WORKS): Likewise.
* m4/remainderl.m4 (gl_FUNC_REMAINDERL,
gl_FUNC_REMAINDERL_WORKS): Likewise.
* m4/rename.m4 (gl_FUNC_RENAME): Likewise.
* m4/rmdir-errno.m4 (gl_FUNC_RMDIR_NOTEMPTY): Likewise.
* m4/rmdir.m4 (gl_FUNC_RMDIR): Likewise.
* m4/round.m4 (gl_FUNC_ROUND): Likewise.
* m4/roundf.m4 (gl_FUNC_ROUNDF): Likewise.
* m4/roundl.m4 (gl_FUNC_ROUNDL): Likewise.
* m4/signbit.m4 (gl_SIGNBIT): Likewise.
* m4/sleep.m4 (gl_FUNC_SLEEP): Likewise.
* m4/sqrtl.m4 (gl_FUNC_SQRTL_WORKS): Likewise.
* m4/stdint.m4 (gl_STDINT_H): Likewise.
* m4/strerror.m4 (gl_FUNC_STRERROR_0): Likewise.
* m4/strncat.m4 (gl_FUNC_STRNCAT): Likewise.
* m4/strtod.m4 (gl_FUNC_STRTOD): Likewise.
* m4/strtoimax.m4 (gl_FUNC_STRTOIMAX): Likewise.
* m4/strtok_r.m4 (gl_FUNC_STRTOK_R): Likewise.
* m4/trunc.m4 (gl_FUNC_TRUNC): Likewise.
* m4/truncf.m4 (gl_FUNC_TRUNCF): Likewise.
* m4/truncl.m4 (gl_FUNC_TRUNCL): Likewise.
* m4/tsearch.m4 (gl_FUNC_TSEARCH): Likewise.
* m4/tzset.m4 (gl_FUNC_TZSET_CLOBBER): Likewise.
* m4/ungetc.m4 (gl_FUNC_UNGETC_WORKS): Likewise.
* m4/unlink-busy.m4 (gl_FUNC_UNLINK_BUSY_TEXT): Likewise.
* m4/unlink.m4 (gl_FUNC_UNLINK): Likewise.
* m4/usleep.m4 (gl_FUNC_USLEEP): Likewise.
* m4/utimes.m4 (gl_FUNC_UTIMES): Likewise.
* m4/wcrtomb.m4 (gl_FUNC_WCRTOMB): Likewise.
* m4/wcsrtombs.m4 (gl_WCSRTOMBS_TERMINATION, gl_WCSRTOMBS_NULL):
Likewise.
* m4/wctob.m4 (gl_FUNC_WCTOB): Likewise.
* m4/chown.m4 (AC_FUNC_CHOWN): Add cross-compilation guess for native
Windows. Enable also on Autoconf 2.70.
* m4/printf.m4 (gl_PRINTF_SIZES_C99, gl_PRINTF_LONG_DOUBLE,
gl_PRINTF_INFINITE, gl_PRINTF_INFINITE_LONG_DOUBLE,
gl_PRINTF_DIRECTIVE_A, gl_PRINTF_DIRECTIVE_F, gl_PRINTF_DIRECTIVE_N,
gl_PRINTF_DIRECTIVE_LS, gl_PRINTF_FLAG_LEFTADJUST, gl_PRINTF_FLAG_ZERO,
gl_SNPRINTF_TRUNCATION_C99, gl_SNPRINTF_RETVAL_C99,
gl_SNPRINTF_DIRECTIVE_N, gl_SNPRINTF_SIZE1): Add cross-compilation guess
for native Windows.
(gl_PRINTF_POSITIONS, gl_PRINTF_FLAG_GROUPING,
gl_VSNPRINTF_ZEROSIZE_C99): Add comment.
2017-07-13 21:07:22 +02:00

189 lines
6.6 KiB
Plaintext

# fma.m4 serial 3
dnl Copyright (C) 2011-2017 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
AC_DEFUN([gl_FUNC_FMA],
[
AC_REQUIRE([gl_MATH_H_DEFAULTS])
dnl Determine FMA_LIBM.
gl_MATHFUNC([fma], [double], [(double, double, double)],
[extern
#ifdef __cplusplus
"C"
#endif
double fma (double, double, double);
])
if test $gl_cv_func_fma_no_libm = yes \
|| test $gl_cv_func_fma_in_libm = yes; then
dnl Also check whether it's declared.
dnl IRIX 6.5 has fma() in libm but doesn't declare it in <math.h>,
dnl and the function is buggy.
AC_CHECK_DECL([fma], , [REPLACE_FMA=1], [[#include <math.h>]])
if test $REPLACE_FMA = 0; then
gl_FUNC_FMA_WORKS
case "$gl_cv_func_fma_works" in
*no) REPLACE_FMA=1 ;;
esac
fi
else
HAVE_FMA=0
fi
if test $HAVE_FMA = 0 || test $REPLACE_FMA = 1; then
dnl Find libraries needed to link lib/fmal.c.
AC_REQUIRE([gl_FUNC_FREXP])
AC_REQUIRE([gl_FUNC_LDEXP])
AC_REQUIRE([gl_FUNC_FEGETROUND])
FMA_LIBM=
dnl Append $FREXP_LIBM to FMA_LIBM, avoiding gratuitous duplicates.
case " $FMA_LIBM " in
*" $FREXP_LIBM "*) ;;
*) FMA_LIBM="$FMA_LIBM $FREXP_LIBM" ;;
esac
dnl Append $LDEXP_LIBM to FMA_LIBM, avoiding gratuitous duplicates.
case " $FMA_LIBM " in
*" $LDEXP_LIBM "*) ;;
*) FMA_LIBM="$FMA_LIBM $LDEXP_LIBM" ;;
esac
dnl Append $FEGETROUND_LIBM to FMA_LIBM, avoiding gratuitous duplicates.
case " $FMA_LIBM " in
*" $FEGETROUND_LIBM "*) ;;
*) FMA_LIBM="$FMA_LIBM $FEGETROUND_LIBM" ;;
esac
fi
AC_SUBST([FMA_LIBM])
])
dnl Test whether fma() has any of the 7 known bugs of glibc 2.11.3 on x86_64.
AC_DEFUN([gl_FUNC_FMA_WORKS],
[
AC_REQUIRE([AC_PROG_CC])
AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles
AC_REQUIRE([gl_FUNC_LDEXP])
save_LIBS="$LIBS"
LIBS="$LIBS $FMA_LIBM $LDEXP_LIBM"
AC_CACHE_CHECK([whether fma works], [gl_cv_func_fma_works],
[
AC_RUN_IFELSE(
[AC_LANG_SOURCE([[
#include <float.h>
#include <math.h>
double p0 = 0.0;
int main()
{
int failed_tests = 0;
/* These tests fail with glibc 2.11.3 on x86_64. */
{
volatile double x = 1.5; /* 3 * 2^-1 */
volatile double y = x;
volatile double z = ldexp (1.0, DBL_MANT_DIG + 1); /* 2^54 */
/* x * y + z with infinite precision: 2^54 + 9 * 2^-2.
Lies between (2^52 + 0) * 2^2 and (2^52 + 1) * 2^2
and is closer to (2^52 + 1) * 2^2, therefore the rounding
must round up and produce (2^52 + 1) * 2^2. */
volatile double expected = z + 4.0;
volatile double result = fma (x, y, z);
if (result != expected)
failed_tests |= 1;
}
{
volatile double x = 1.25; /* 2^0 + 2^-2 */
volatile double y = - x;
volatile double z = ldexp (1.0, DBL_MANT_DIG + 1); /* 2^54 */
/* x * y + z with infinite precision: 2^54 - 2^0 - 2^-1 - 2^-4.
Lies between (2^53 - 1) * 2^1 and 2^53 * 2^1
and is closer to (2^53 - 1) * 2^1, therefore the rounding
must round down and produce (2^53 - 1) * 2^1. */
volatile double expected = (ldexp (1.0, DBL_MANT_DIG) - 1.0) * 2.0;
volatile double result = fma (x, y, z);
if (result != expected)
failed_tests |= 2;
}
{
volatile double x = 1.0 + ldexp (1.0, 1 - DBL_MANT_DIG); /* 2^0 + 2^-52 */
volatile double y = x;
volatile double z = 4.0; /* 2^2 */
/* x * y + z with infinite precision: 2^2 + 2^0 + 2^-51 + 2^-104.
Lies between (2^52 + 2^50) * 2^-50 and (2^52 + 2^50 + 1) * 2^-50
and is closer to (2^52 + 2^50 + 1) * 2^-50, therefore the rounding
must round up and produce (2^52 + 2^50 + 1) * 2^-50. */
volatile double expected = 4.0 + 1.0 + ldexp (1.0, 3 - DBL_MANT_DIG);
volatile double result = fma (x, y, z);
if (result != expected)
failed_tests |= 4;
}
{
volatile double x = 1.0 + ldexp (1.0, 1 - DBL_MANT_DIG); /* 2^0 + 2^-52 */
volatile double y = - x;
volatile double z = 8.0; /* 2^3 */
/* x * y + z with infinite precision: 2^2 + 2^1 + 2^0 - 2^-51 - 2^-104.
Lies between (2^52 + 2^51 + 2^50 - 1) * 2^-50 and
(2^52 + 2^51 + 2^50) * 2^-50 and is closer to
(2^52 + 2^51 + 2^50 - 1) * 2^-50, therefore the rounding
must round down and produce (2^52 + 2^51 + 2^50 - 1) * 2^-50. */
volatile double expected = 7.0 - ldexp (1.0, 3 - DBL_MANT_DIG);
volatile double result = fma (x, y, z);
if (result != expected)
failed_tests |= 8;
}
{
volatile double x = 1.25; /* 2^0 + 2^-2 */
volatile double y = - 0.75; /* - 2^0 + 2^-2 */
volatile double z = ldexp (1.0, DBL_MANT_DIG); /* 2^53 */
/* x * y + z with infinite precision: 2^53 - 2^0 + 2^-4.
Lies between (2^53 - 2^0) and 2^53 and is closer to (2^53 - 2^0),
therefore the rounding must round down and produce (2^53 - 2^0). */
volatile double expected = ldexp (1.0, DBL_MANT_DIG) - 1.0;
volatile double result = fma (x, y, z);
if (result != expected)
failed_tests |= 16;
}
if ((DBL_MANT_DIG % 2) == 1)
{
volatile double x = 1.0 + ldexp (1.0, - (DBL_MANT_DIG + 1) / 2); /* 2^0 + 2^-27 */
volatile double y = 1.0 - ldexp (1.0, - (DBL_MANT_DIG + 1) / 2); /* 2^0 - 2^-27 */
volatile double z = - ldexp (1.0, DBL_MIN_EXP - DBL_MANT_DIG); /* - 2^-1074 */
/* x * y + z with infinite precision: 2^0 - 2^-54 - 2^-1074.
Lies between (2^53 - 1) * 2^-53 and 2^53 * 2^-53 and is closer to
(2^53 - 1) * 2^-53, therefore the rounding must round down and
produce (2^53 - 1) * 2^-53. */
volatile double expected = 1.0 - ldexp (1.0, - DBL_MANT_DIG);
volatile double result = fma (x, y, z);
if (result != expected)
failed_tests |= 32;
}
{
double minus_inf = -1.0 / p0;
volatile double x = ldexp (1.0, DBL_MAX_EXP - 1);
volatile double y = ldexp (1.0, DBL_MAX_EXP - 1);
volatile double z = minus_inf;
volatile double result = fma (x, y, z);
if (!(result == minus_inf))
failed_tests |= 64;
}
return failed_tests;
}]])],
[gl_cv_func_fma_works=yes],
[gl_cv_func_fma_works=no],
[dnl Guess yes on native Windows with MSVC.
dnl Otherwise guess no, even on glibc systems.
gl_cv_func_fma_works="guessing no"
case "$host_os" in
mingw*)
AC_EGREP_CPP([Known], [
#ifdef _MSC_VER
Known
#endif
], [gl_cv_func_fma_works="guessing yes"])
;;
esac
])
])
LIBS="$save_LIBS"
])
# Prerequisites of lib/fma.c.
AC_DEFUN([gl_PREREQ_FMA], [:])