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118 lines
3.6 KiB
C
118 lines
3.6 KiB
C
/* Round according to the current rounding mode.
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Copyright (C) 2007, 2010-2026 Free Software Foundation, Inc.
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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#if ! defined USE_LONG_DOUBLE
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# include <config.h>
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#endif
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/* Specification. */
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#include <math.h>
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#include <float.h>
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#include <stdlib.h>
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#undef MIN
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#ifdef USE_LONG_DOUBLE
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# define RINT rintl
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# define DOUBLE long double
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# define MANT_DIG LDBL_MANT_DIG
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# define MIN LDBL_MIN
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# define L_(literal) literal##L
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#elif ! defined USE_FLOAT
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# define RINT rint
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# define DOUBLE double
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# define MANT_DIG DBL_MANT_DIG
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# define MIN DBL_MIN
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# define L_(literal) literal
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#else /* defined USE_FLOAT */
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# define RINT rintf
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# define DOUBLE float
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# define MANT_DIG FLT_MANT_DIG
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# define MIN FLT_MIN
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# define L_(literal) literal##f
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#endif
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/* -0.0. See minus-zero.h. */
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#if defined __hpux || defined __ICC
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# define MINUS_ZERO (-MIN * MIN)
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#else
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# define MINUS_ZERO L_(-0.0)
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#endif
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/* MSVC with option -fp:strict refuses to compile constant initializers that
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contain floating-point operations. Pacify this compiler. */
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#if defined _MSC_VER && !defined __clang__
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# pragma fenv_access (off)
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#endif
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DOUBLE
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RINT (DOUBLE x)
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{
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/* 2^(MANT_DIG-1). */
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static const DOUBLE TWO_MANT_DIG =
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/* Assume MANT_DIG <= 5 * 31.
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Use the identity
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n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */
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(DOUBLE) (1U << ((MANT_DIG - 1) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
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/* The use of 'volatile' guarantees that excess precision bits are dropped at
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each addition step and before the following comparison at the caller's
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site. It is necessary on x86 systems where double-floats are not IEEE
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compliant by default, to avoid that the results become platform and
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compiler option dependent. 'volatile' is a portable alternative to gcc's
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-ffloat-store option. */
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volatile DOUBLE z = x;
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/* Consider the current rounding mode, cf.
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<https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/float.h.html>.
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This implementation supports only rounds-to-nearest. */
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if (FLT_ROUNDS != 1)
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abort ();
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if (z > L_(0.0))
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{
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/* Avoid rounding error for x = 0.5 - 2^(-MANT_DIG-1). */
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if (z < L_(0.5))
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z = L_(0.0);
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/* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */
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else if (z < TWO_MANT_DIG)
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{
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/* Round to the next integer. */
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z += TWO_MANT_DIG;
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z -= TWO_MANT_DIG;
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}
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}
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else if (z < L_(0.0))
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{
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/* Avoid rounding error for x = -(0.5 - 2^(-MANT_DIG-1)). */
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if (z > - L_(0.5))
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z = MINUS_ZERO;
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/* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */
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else if (z > -TWO_MANT_DIG)
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{
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/* Round to the next integer. */
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z -= TWO_MANT_DIG;
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z += TWO_MANT_DIG;
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}
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}
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return z;
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}
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