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gnulib/lib/gl_array_set.c
Bruno Haible 7ad44b6119 array-set: Use the counted_by attribute.
* lib/gl_array_set.c (struct gl_set_impl): Mark the elements field as
counted_by count. Swap these fields (needed for clang).
(gl_array_nx_add): Increase set->count before writing into
set->elements.
2026-05-03 15:34:23 +02:00

268 lines
6.4 KiB
C

/* Set data type implemented by an array.
Copyright (C) 2006-2026 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2018.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
/* Specification. */
#include "gl_array_set.h"
#include <stdint.h>
#include <stdlib.h>
/* Checked size_t computations. */
#include "xsize.h"
/* --------------------------- gl_set_t Data Type --------------------------- */
/* Concrete gl_set_impl type, valid for this file only. */
struct gl_set_impl
{
struct gl_set_impl_base base;
size_t count;
/* An array of ALLOCATED elements, of which the first COUNT are used.
0 <= COUNT <= ALLOCATED. */
const void **elements
_GL_ATTRIBUTE_COUNTED_BY (count);
size_t allocated;
};
static gl_set_t
gl_array_nx_create_empty (gl_set_implementation_t implementation,
gl_setelement_equals_fn equals_fn,
gl_setelement_hashcode_fn hashcode_fn,
gl_setelement_dispose_fn dispose_fn)
{
struct gl_set_impl *set =
(struct gl_set_impl *) malloc (sizeof (struct gl_set_impl));
if (set == NULL)
return NULL;
set->base.vtable = implementation;
set->base.equals_fn = equals_fn;
set->base.dispose_fn = dispose_fn;
set->elements = NULL;
set->count = 0;
set->allocated = 0;
return set;
}
static size_t
gl_array_size (gl_set_t set)
{
return set->count;
}
static bool
gl_array_search (gl_set_t set, const void *elt)
{
size_t count = set->count;
if (count > 0)
{
gl_setelement_equals_fn equals = set->base.equals_fn;
const void **elements = set->elements;
if (equals != NULL)
{
for (size_t i = 0; i < count; i++)
if (equals (elements[i], elt))
return true;
}
else
{
for (size_t i = 0; i < count; i++)
if (elements[i] == elt)
return true;
}
}
return false;
}
/* Ensure that set->allocated > set->count.
Return 0 upon success, -1 upon out-of-memory. */
static int
grow (gl_set_t set)
{
size_t new_allocated = xtimes (set->allocated, 2);
new_allocated = xsum (new_allocated, 1);
size_t memory_size = xtimes (new_allocated, sizeof (const void *));
if (size_overflow_p (memory_size))
/* Overflow, would lead to out of memory. */
return -1;
const void **memory = (const void **) realloc (set->elements, memory_size);
if (memory == NULL)
/* Out of memory. */
return -1;
set->elements = memory;
set->allocated = new_allocated;
return 0;
}
static int
gl_array_nx_add (gl_set_t set, const void *elt)
{
if (gl_array_search (set, elt))
return 0;
else
{
size_t count = set->count;
if (count == set->allocated)
if (grow (set) < 0)
return -1;
set->count = count + 1;
set->elements[count] = elt;
return 1;
}
}
/* Remove the element at the given position,
0 <= position < gl_set_size (set). */
static void
gl_array_remove_at (gl_set_t set, size_t position)
{
size_t count = set->count;
const void **elements = set->elements;
if (set->base.dispose_fn != NULL)
set->base.dispose_fn (elements[position]);
for (size_t i = position + 1; i < count; i++)
elements[i - 1] = elements[i];
set->count = count - 1;
}
static bool
gl_array_remove (gl_set_t set, const void *elt)
{
size_t count = set->count;
if (count > 0)
{
gl_setelement_equals_fn equals = set->base.equals_fn;
const void **elements = set->elements;
if (equals != NULL)
{
for (size_t i = 0; i < count; i++)
if (equals (elements[i], elt))
{
gl_array_remove_at (set, i);
return true;
}
}
else
{
for (size_t i = 0; i < count; i++)
if (elements[i] == elt)
{
gl_array_remove_at (set, i);
return true;
}
}
}
return false;
}
static void
gl_array_free (gl_set_t set)
{
if (set->elements != NULL)
{
if (set->base.dispose_fn != NULL)
{
size_t count = set->count;
if (count > 0)
{
gl_setelement_dispose_fn dispose = set->base.dispose_fn;
const void **elements = set->elements;
do
dispose (*elements++);
while (--count > 0);
}
}
free (set->elements);
}
free (set);
}
/* ---------------------- gl_set_iterator_t Data Type ---------------------- */
static gl_set_iterator_t
gl_array_iterator (gl_set_t set)
{
gl_set_iterator_t result;
result.vtable = set->base.vtable;
result.set = set;
result.count = set->count;
result.p = set->elements + 0;
result.q = set->elements + set->count;
#if defined GCC_LINT || defined lint
result.i = 0;
result.j = 0;
#endif
return result;
}
static bool
gl_array_iterator_next (gl_set_iterator_t *iterator, const void **eltp)
{
gl_set_t set = iterator->set;
if (iterator->count != set->count)
{
if (iterator->count != set->count + 1)
/* Concurrent modifications were done on the set. */
abort ();
/* The last returned element was removed. */
iterator->count--;
iterator->p = (const void **) iterator->p - 1;
iterator->q = (const void **) iterator->q - 1;
}
if (iterator->p < iterator->q)
{
const void **p = (const void **) iterator->p;
*eltp = *p;
iterator->p = p + 1;
return true;
}
else
return false;
}
static void
gl_array_iterator_free (gl_set_iterator_t *iterator)
{
}
const struct gl_set_implementation gl_array_set_implementation =
{
gl_array_nx_create_empty,
gl_array_size,
gl_array_search,
gl_array_nx_add,
gl_array_remove,
gl_array_free,
gl_array_iterator,
gl_array_iterator_next,
gl_array_iterator_free
};