Step6: add python and snake.
Now we have a programming environment and we have a small game for amusement :). Signed-off-by: Chen Wang <wangchen20@iscas.ac.cn>
This commit is contained in:
32
package/snake/make.sh
Executable file
32
package/snake/make.sh
Executable file
@@ -0,0 +1,32 @@
|
||||
#!/usr/bin/bash
|
||||
source $(dirname "$0")/../common.sh
|
||||
|
||||
PKGNAME=snake
|
||||
PKGVERSION=
|
||||
PKGSOURCE_DIR=
|
||||
PKGSOURCE=
|
||||
|
||||
PKGBUILDNAME=${PKGNAME}
|
||||
PKGBUILD_DIR=${BUILD_DIR}/${PKGBUILDNAME}
|
||||
|
||||
echo "----> Building ${PKGBUILDNAME} ..."
|
||||
|
||||
stamp_downloaded
|
||||
|
||||
stamp_extracted
|
||||
|
||||
stamp_patched
|
||||
|
||||
stamp_configured
|
||||
|
||||
stamp_built
|
||||
|
||||
step_start install-target
|
||||
# 传统上用于存放用户游戏的可执行文件(系统安装的游戏)。
|
||||
mkdir -p ${TARGET_DIR}/usr/games
|
||||
cp ${PROJECT_DIR}/package/${PKGNAME}/snake.py ${TARGET_DIR}/usr/games/
|
||||
step_end install-target
|
||||
|
||||
stamp_installed
|
||||
|
||||
echo "<---- ${PKGBUILDNAME} build complete."
|
||||
Reference in New Issue
Block a user