Merge tag 'for-4.18/block-20180603' of git://git.kernel.dk/linux-block

Pull block updates from Jens Axboe:

 - clean up how we pass around gfp_t and
   blk_mq_req_flags_t (Christoph)

 - prepare us to defer scheduler attach (Christoph)

 - clean up drivers handling of bounce buffers (Christoph)

 - fix timeout handling corner cases (Christoph/Bart/Keith)

 - bcache fixes (Coly)

 - prep work for bcachefs and some block layer optimizations (Kent).

 - convert users of bio_sets to using embedded structs (Kent).

 - fixes for the BFQ io scheduler (Paolo/Davide/Filippo)

 - lightnvm fixes and improvements (Matias, with contributions from Hans
   and Javier)

 - adding discard throttling to blk-wbt (me)

 - sbitmap blk-mq-tag handling (me/Omar/Ming).

 - remove the sparc jsflash block driver, acked by DaveM.

 - Kyber scheduler improvement from Jianchao, making it more friendly
   wrt merging.

 - conversion of symbolic proc permissions to octal, from Joe Perches.
   Previously the block parts were a mix of both.

 - nbd fixes (Josef and Kevin Vigor)

 - unify how we handle the various kinds of timestamps that the block
   core and utility code uses (Omar)

 - three NVMe pull requests from Keith and Christoph, bringing AEN to
   feature completeness, file backed namespaces, cq/sq lock split, and
   various fixes

 - various little fixes and improvements all over the map

* tag 'for-4.18/block-20180603' of git://git.kernel.dk/linux-block: (196 commits)
  blk-mq: update nr_requests when switching to 'none' scheduler
  block: don't use blocking queue entered for recursive bio submits
  dm-crypt: fix warning in shutdown path
  lightnvm: pblk: take bitmap alloc. out of critical section
  lightnvm: pblk: kick writer on new flush points
  lightnvm: pblk: only try to recover lines with written smeta
  lightnvm: pblk: remove unnecessary bio_get/put
  lightnvm: pblk: add possibility to set write buffer size manually
  lightnvm: fix partial read error path
  lightnvm: proper error handling for pblk_bio_add_pages
  lightnvm: pblk: fix smeta write error path
  lightnvm: pblk: garbage collect lines with failed writes
  lightnvm: pblk: rework write error recovery path
  lightnvm: pblk: remove dead function
  lightnvm: pass flag on graceful teardown to targets
  lightnvm: pblk: check for chunk size before allocating it
  lightnvm: pblk: remove unnecessary argument
  lightnvm: pblk: remove unnecessary indirection
  lightnvm: pblk: return NVM_ error on failed submission
  lightnvm: pblk: warn in case of corrupted write buffer
  ...
This commit is contained in:
Linus Torvalds
2018-06-04 07:58:06 -07:00
212 changed files with 4033 additions and 3997 deletions
+81 -32
View File
@@ -270,18 +270,33 @@ void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
}
EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
static unsigned int sbq_calc_wake_batch(unsigned int depth)
static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
unsigned int depth)
{
unsigned int wake_batch;
unsigned int shallow_depth;
/*
* For each batch, we wake up one queue. We need to make sure that our
* batch size is small enough that the full depth of the bitmap is
* enough to wake up all of the queues.
* batch size is small enough that the full depth of the bitmap,
* potentially limited by a shallow depth, is enough to wake up all of
* the queues.
*
* Each full word of the bitmap has bits_per_word bits, and there might
* be a partial word. There are depth / bits_per_word full words and
* depth % bits_per_word bits left over. In bitwise arithmetic:
*
* bits_per_word = 1 << shift
* depth / bits_per_word = depth >> shift
* depth % bits_per_word = depth & ((1 << shift) - 1)
*
* Each word can be limited to sbq->min_shallow_depth bits.
*/
wake_batch = SBQ_WAKE_BATCH;
if (wake_batch > depth / SBQ_WAIT_QUEUES)
wake_batch = max(1U, depth / SBQ_WAIT_QUEUES);
shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
depth = ((depth >> sbq->sb.shift) * shallow_depth +
min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
SBQ_WAKE_BATCH);
return wake_batch;
}
@@ -307,7 +322,8 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
*per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
}
sbq->wake_batch = sbq_calc_wake_batch(depth);
sbq->min_shallow_depth = UINT_MAX;
sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
atomic_set(&sbq->wake_index, 0);
sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
@@ -327,21 +343,28 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
}
EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
unsigned int depth)
{
unsigned int wake_batch = sbq_calc_wake_batch(depth);
unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth);
int i;
if (sbq->wake_batch != wake_batch) {
WRITE_ONCE(sbq->wake_batch, wake_batch);
/*
* Pairs with the memory barrier in sbq_wake_up() to ensure that
* the batch size is updated before the wait counts.
* Pairs with the memory barrier in sbitmap_queue_wake_up()
* to ensure that the batch size is updated before the wait
* counts.
*/
smp_mb__before_atomic();
for (i = 0; i < SBQ_WAIT_QUEUES; i++)
atomic_set(&sbq->ws[i].wait_cnt, 1);
}
}
void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
{
sbitmap_queue_update_wake_batch(sbq, depth);
sbitmap_resize(&sbq->sb, depth);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
@@ -380,6 +403,8 @@ int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
unsigned int hint, depth;
int nr;
WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
hint = this_cpu_read(*sbq->alloc_hint);
depth = READ_ONCE(sbq->sb.depth);
if (unlikely(hint >= depth)) {
@@ -403,6 +428,14 @@ int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
}
EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
unsigned int min_shallow_depth)
{
sbq->min_shallow_depth = min_shallow_depth;
sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
{
int i, wake_index;
@@ -425,52 +458,67 @@ static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
return NULL;
}
static void sbq_wake_up(struct sbitmap_queue *sbq)
static bool __sbq_wake_up(struct sbitmap_queue *sbq)
{
struct sbq_wait_state *ws;
unsigned int wake_batch;
int wait_cnt;
/*
* Pairs with the memory barrier in set_current_state() to ensure the
* proper ordering of clear_bit()/waitqueue_active() in the waker and
* test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
* waiter. See the comment on waitqueue_active(). This is __after_atomic
* because we just did clear_bit_unlock() in the caller.
*/
smp_mb__after_atomic();
ws = sbq_wake_ptr(sbq);
if (!ws)
return;
return false;
wait_cnt = atomic_dec_return(&ws->wait_cnt);
if (wait_cnt <= 0) {
int ret;
wake_batch = READ_ONCE(sbq->wake_batch);
/*
* Pairs with the memory barrier in sbitmap_queue_resize() to
* ensure that we see the batch size update before the wait
* count is reset.
*/
smp_mb__before_atomic();
/*
* If there are concurrent callers to sbq_wake_up(), the last
* one to decrement the wait count below zero will bump it back
* up. If there is a concurrent resize, the count reset will
* either cause the cmpxchg to fail or overwrite after the
* cmpxchg.
* For concurrent callers of this, the one that failed the
* atomic_cmpxhcg() race should call this function again
* to wakeup a new batch on a different 'ws'.
*/
atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wait_cnt + wake_batch);
sbq_index_atomic_inc(&sbq->wake_index);
wake_up_nr(&ws->wait, wake_batch);
ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch);
if (ret == wait_cnt) {
sbq_index_atomic_inc(&sbq->wake_index);
wake_up_nr(&ws->wait, wake_batch);
return false;
}
return true;
}
return false;
}
void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
{
while (__sbq_wake_up(sbq))
;
}
EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
unsigned int cpu)
{
sbitmap_clear_bit_unlock(&sbq->sb, nr);
sbq_wake_up(sbq);
/*
* Pairs with the memory barrier in set_current_state() to ensure the
* proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
* and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
* waiter. See the comment on waitqueue_active().
*/
smp_mb__after_atomic();
sbitmap_queue_wake_up(sbq);
if (likely(!sbq->round_robin && nr < sbq->sb.depth))
*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
}
@@ -482,7 +530,7 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
/*
* Pairs with the memory barrier in set_current_state() like in
* sbq_wake_up().
* sbitmap_queue_wake_up().
*/
smp_mb();
wake_index = atomic_read(&sbq->wake_index);
@@ -528,5 +576,6 @@ void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
seq_puts(m, "}\n");
seq_printf(m, "round_robin=%d\n", sbq->round_robin);
seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_show);