drm/vc4: Syncobj import support

Allow userland to specify a syncobj that is waited on before a render job
starts processing.

v2: Use 0 as invalid syncobj to drop flag (Eric)
    Drop extra newline (Eric)

Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1524607427-12876-2-git-send-email-stschake@gmail.com
This commit is contained in:
Stefan Schake
2018-04-30 16:04:14 -07:00
committed by Eric Anholt
parent 3481fe768f
commit 818f5c8f4c
3 changed files with 29 additions and 9 deletions
+3 -4
View File
@@ -183,11 +183,10 @@ struct drm_vc4_submit_cl {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmonid;
/* Unused field to align this struct on 64 bits. Must be set to 0.
* If one ever needs to add an u32 field to this struct, this field
* can be used.
/* Syncobj handle to wait on. If set, processing of this render job
* will not start until the syncobj is signaled. 0 means ignore.
*/
__u32 pad2;
__u32 in_sync;
};
/**