csum_and_copy_to_iter(): massage into form closer to csum_and_copy_from_iter()

Namely, have off counted starting from 0 rather than from csstate->off.
To compensate we need to shift the initial value (csstate->sum) (rotate
by 8 bits, as usual for csum) and do the same after we are finished adding
the pieces up.

What we get out of that is a bit more redundancy in our variables - from
is always equal to addr + off, which will be useful several commits down
the road.

Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
This commit is contained in:
Al Viro
2021-06-10 11:45:14 -04:00
parent f0b65f39ac
commit 594e450b3f
2 changed files with 13 additions and 11 deletions
+9 -7
View File
@@ -80,16 +80,18 @@ static inline __sum16 csum16_sub(__sum16 csum, __be16 addend)
return csum16_add(csum, ~addend);
}
static inline __wsum csum_shift(__wsum sum, int offset)
{
/* rotate sum to align it with a 16b boundary */
if (offset & 1)
return (__force __wsum)ror32((__force u32)sum, 8);
return sum;
}
static inline __wsum
csum_block_add(__wsum csum, __wsum csum2, int offset)
{
u32 sum = (__force u32)csum2;
/* rotate sum to align it with a 16b boundary */
if (offset & 1)
sum = ror32(sum, 8);
return csum_add(csum, (__force __wsum)sum);
return csum_add(csum, csum_shift(csum2, offset));
}
static inline __wsum