Merge tag 'drm-misc-next-2017-06-19_0' of git://anongit.freedesktop.org/git/drm-misc into drm-next
UAPI Changes: - vc4: Add get/set tiling format ioctls (Eric) Driver Changes: - vc4: Add tiling T-format support for scanout (Eric) - vc4: Use atomic helpers in commit (Boris) Cc: Boris Brezillon <boris.brezillon@free-electrons.com> Cc: Eric Anholt <eric@anholt.net> * tag 'drm-misc-next-2017-06-19_0' of git://anongit.freedesktop.org/git/drm-misc: drm/vc4: Mimic drm_atomic_helper_commit() behavior drm/vc4: Add get/set tiling ioctls. drm/vc4: Add T-format scanout support.
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@@ -182,6 +182,7 @@ extern "C" {
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#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
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#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
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#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
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#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
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/* add more to the end as needed */
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#define fourcc_mod_code(vendor, val) \
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@@ -306,7 +307,6 @@ extern "C" {
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*/
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#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
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/* NVIDIA Tegra frame buffer modifiers */
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/*
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@@ -351,6 +351,27 @@ extern "C" {
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*/
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#define NV_FORMAT_MOD_TEGRA_16BX2_BLOCK(v) fourcc_mod_tegra_code(2, v)
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/*
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* Broadcom VC4 "T" format
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*
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* This is the primary layout that the V3D GPU can texture from (it
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* can't do linear). The T format has:
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*
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* - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
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* pixels at 32 bit depth.
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*
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* - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
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* 16x16 pixels).
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*
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* - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
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* even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
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* they're (TR, BR, BL, TL), where bottom left is start of memory.
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*
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* - an image made of 4k tiles in rows either left-to-right (even rows of 4k
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* tiles) or right-to-left (odd rows of 4k tiles).
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*/
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#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
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#if defined(__cplusplus)
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}
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#endif
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@@ -38,6 +38,8 @@ extern "C" {
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#define DRM_VC4_CREATE_SHADER_BO 0x05
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#define DRM_VC4_GET_HANG_STATE 0x06
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#define DRM_VC4_GET_PARAM 0x07
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#define DRM_VC4_SET_TILING 0x08
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#define DRM_VC4_GET_TILING 0x09
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#define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
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#define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
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@@ -47,6 +49,8 @@ extern "C" {
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#define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
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#define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
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#define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
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#define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling)
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#define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling)
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struct drm_vc4_submit_rcl_surface {
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__u32 hindex; /* Handle index, or ~0 if not present. */
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@@ -295,6 +299,18 @@ struct drm_vc4_get_param {
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__u64 value;
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};
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struct drm_vc4_get_tiling {
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__u32 handle;
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__u32 flags;
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__u64 modifier;
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};
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struct drm_vc4_set_tiling {
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__u32 handle;
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__u32 flags;
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__u64 modifier;
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};
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#if defined(__cplusplus)
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}
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#endif
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