Files
uwsgi/tests/websockets_chat_2.py
yueyoum 1bd624b188 Change uwsgi.input_object() to uwsgi.request_context().
and change the `uwsgi.websocket_send/send_binary/recv/recv_nb`
keyword argument from `uwsgi_input` to `request_context`
2015-07-28 15:11:45 +08:00

146 lines
3.4 KiB
Python

#!./uwsgi --http-socket :9090 --http-raw-body --gevent 100 --module tests.websockets_chat_2
import uwsgi
import time
import gevent
from gevent.queue import Queue
class ClientManager(object):
clients = set()
@classmethod
def add(cls, client):
cls.clients.add(client)
@classmethod
def remove(cls, client):
cls.clients.remove(client)
@classmethod
def count(cls):
return len(cls.clients)
@classmethod
def broadcast(cls, data):
data = "{0} {1}".format(time.time(), data)
def do_broadcast():
for c in cls.clients:
c.send(data)
gevent.spawn(do_broadcast)
class Client(object):
def __init__(self):
self.ctx = None
self.send_queue = Queue()
self.jobs = []
def _recv_job(self):
while True:
data = uwsgi.websocket_recv(request_context=self.ctx)
self.on_data(data)
def _send_job(self):
while True:
data = self.send_queue.get()
uwsgi.websocket_send(data, request_context=self.ctx)
def _exit(self, *args):
for j in self.jobs:
j.unlink(self._exit)
gevent.killall(self.jobs)
ClientManager.remove(self)
self.on_exit()
def on_data(self, data):
print "GOT: {0}".format(data)
ClientManager.broadcast(data)
def on_exit(self):
print "bye bye..."
def send(self, data):
self.send_queue.put(data)
def start(self):
uwsgi.websocket_handshake()
self.ctx = uwsgi.request_context()
ClientManager.add(self)
self.jobs.extend([
gevent.spawn(self._recv_job),
gevent.spawn(self._send_job),
])
for j in self.jobs:
j.link(self._exit)
gevent.joinall(self.jobs)
def application(env, sr):
ws_scheme = 'ws'
if 'HTTPS' in env or env['wsgi.url_scheme'] == 'https':
ws_scheme = 'wss'
if env['PATH_INFO'] == '/':
sr('200 OK', [('Content-Type', 'text/html')])
return """
<html>
<head>
<script language="Javascript">
var s = new WebSocket("%s://%s/foobar/");
s.onopen = function() {
alert("connected !!!");
s.send("ciao");
};
s.onmessage = function(e) {
var bb = document.getElementById('blackboard')
var html = bb.innerHTML;
bb.innerHTML = html + '<br/>' + e.data;
};
s.onerror = function(e) {
alert(e);
}
s.onclose = function(e) {
alert("connection closed");
}
function invia() {
var value = document.getElementById('testo').value;
s.send(value);
}
</script>
</head>
<body>
<h1>WebSocket</h1>
<input type="text" id="testo"/>
<input type="button" value="invia" onClick="invia();"/>
<div id="blackboard" style="width:640px;height:480px;background-color:black;color:white;border: solid 2px red;overflow:auto">
</div>
</body>
</html>
""" % (ws_scheme, env['HTTP_HOST'])
elif env['PATH_INFO'] == '/favicon.ico':
return ""
elif env['PATH_INFO'] == '/foobar/':
print "websockets..."
client = Client()
client.start()
return ""