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linux-steam-integration/configure.ac
T
Ikey Doherty 378e68804c Bump v0.2
Signed-off-by: Ikey Doherty <ikey@solus-project.com>
2016-06-11 18:45:24 +01:00

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3.6 KiB
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AC_INIT([linux-steam-integration], 0.2, [ikey@solus-project.com], [linux-steam-integration], [https://github.com/solus-project/linux-steam-integration/issues])
AC_CONFIG_AUX_DIR([build-aux])
AM_INIT_AUTOMAKE([-Wno-portability no-dist-gzip dist-xz foreign subdir-objects])
AC_PROG_CC
AC_PROG_CXX
AC_PROG_CC_STDC
LT_PREREQ(2.2)
AC_CONFIG_HEADERS([config.h])
AC_PREFIX_DEFAULT(/usr/local)
AM_SILENT_RULES([yes])
LT_INIT([disable-static])
AC_CONFIG_MACRO_DIR([m4])
AC_CONFIG_FILES([Makefile])
# Check if we're using the new C++ ABI, which will require LD_PRELOAD magic
AC_LANG_PUSH([C++])
AC_MSG_CHECKING(['_GLIBCXX_USE_CXX11_ABI' value])
AC_COMPUTE_INT([LSI_NEW_CXX_ABI], [_GLIBCXX_USE_CXX11_ABI], [[#include <string>]], [LSI_NEW_CXX_ABI=0])
AC_MSG_RESULT([$LSI_NEW_CXX_ABI])
AC_LANG_POP([C++])
if test x$LSI_NEW_CXX_ABI = "x1"; then
use_new_abi="yes"
AC_DEFINE([LSI_USE_NEW_ABI], [1], [Using new C++ ABI])
else
use_new_abi="no"
fi
# Source: https://mail.gnome.org/archives/commits-list/2012-September/msg01730.html
# adl_RECURSIVE_EVAL(VALUE, RESULT)
# =================================
# Interpolate the VALUE in loop until it doesn't change,
# and set the result to $RESULT.
# WARNING: It's easy to get an infinite loop with some unsane input.
# For example ${datadir} becomes ${datarootdir}, and then ${prefix}/share, and
# finally ${prefix} is replaced by the prefix.
AC_DEFUN([adl_RECURSIVE_EVAL],
[_lcl_receval="$1"
$2=`(test "x$prefix" = xNONE && prefix="$ac_default_prefix"
test "x$exec_prefix" = xNONE && exec_prefix="${prefix}"
_lcl_receval_old=''
while test "[$]_lcl_receval_old" != "[$]_lcl_receval"; do
_lcl_receval_old="[$]_lcl_receval"
eval _lcl_receval="\"[$]_lcl_receval\""
done
echo "[$]_lcl_receval")`])
# Shadow location of real Steam
AC_ARG_WITH([real-steam-binary], AS_HELP_STRING([--with-real-steam-binary],
[the real Steam binary to use]), [steambin=${withval}],
[steambin="$libdir/steam/steam"])
adl_RECURSIVE_EVAL(["$steambin"], [STEAMBIN])
AC_SUBST(STEAMBIN)
AC_DEFINE_UNQUOTED(STEAM_BINARY, "$STEAMBIN",
[The location of the real Steam binary])
# The LD_PRELOAD list required to integrate gracefully with the official Steam Runtime
AC_ARG_WITH([preload-libs], AS_HELP_STRING([--with-preload-libs],
[the preload libs to use with Steams own runtime]), [preloadlibs="${withval}"],
[preloadlibs="/usr/\$LIB/libX11.so.6:/usr/\$LIB/libstdc++.so.6"])
AC_DEFINE_UNQUOTED([LSI_PRELOAD_LIBS], "$preloadlibs",
[Libraries to preload with Steams runtime])
m4_define([gtk_required_version], [3.4.0])
# Check if frontend is requested
have_frontend="no"
AC_ARG_ENABLE(frontend, AS_HELP_STRING([--enable-frontend], [enable GTK frontend]))
if test "x$enable_frontend" = "xyes" ; then
PKG_CHECK_MODULES([GTK], [gtk+-3.0 >= gtk_required_version])
AC_DEFINE([HAVE_FRONTEND], [1], [Enabled GTK+ frontend])
have_frontend="yes"
fi
AM_CONDITIONAL([HAVE_FRONTEND], [test x$have_frontend = "xyes"])
AC_OUTPUT
AC_MSG_RESULT([
linux-steam-integration $VERSION
========
prefix: ${prefix}
libdir: ${libdir}
sysconfdir: ${sysconfdir}
exec_prefix: ${exec_prefix}
bindir: ${bindir}
datarootdir: ${datarootdir}
New C++ ABI: ${use_new_abi}
Real Steam binary: ${STEAMBIN}
GTK+ Frontend: ${have_frontend}
preload-libs: ${preloadlibs}
compiler: ${CC}
cflags: ${CFLAGS}
ldflags: ${LDFLAGS}
])